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Urdnot Wrex from Mass Effect

This project represents the sum of what I learned till now (dec 2020) sinc May 2020 with no so much time to work on Zbrush. It is also the larger tool (my actual notebook is 5yo): 65 subtool for more than 10mil polygons.

Wrex was my favourite character from my favourite videogame, Mass Effect, the original trilogy.

All is made in Zbrush, except the background, that has been done in Blender.

Looking forward to prepare this big guy for 3D printing (a lot of boolean and keying workt to do)

Some props rendered in Blender

Some props rendered in Blender